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Dev Blog #7

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Howdy BRM operators! This is Aurora / “Gravity_Defier” Our team has been hard at work on the Quests Update, the largest update to come to BRM since December. While things are still heavily in progress, we’re aiming to bring plenty of new content and hopefully provide a fix for the longstanding problem with stale gameplay in Operation Resurgence. This blogpost will hopefully be a taste of what’s to come and a more candid reveal of what goes on behind the scenes and why updates take so long to turn out. Programming Gnar, our lead programmer everyone should hopefully know about by now, has been hard at work on the crown jewel feature of this update - the friendly, interactable NPCs that players will be able to talk with to get quests and learn about the world and lore of BRM5. Quests will tie into the reputation system everyone’s been wondering about- some NPCs will only make themselves available to players with higher reputations. The goal of quests is to give players tasks with meaning,...

Update 6.0.9

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General overview: 6.0.9 includes a completely redone village and mountain location. New enemy AI types such as the Smoker and Advanced Unit have also been introduced, they'll also take cover and be a lot smarter. Civilians can now be transported back to the FOB for money. We've also added lots of new weapons, attachments and a new vehicle. View full patch notes below. Patch notes: + New AI types and mechanics.    - AI will now duck for cover.    - Improved pathfinding.    - Better situational awareness (won't blind rush).    - Hostages will now follow you. Take them back to base for a large reward.    - New AI types (Smoker, Advanced Unit, RLF). + Revamped Village and Mountain Radar Station. + Added new weapons    - M17    - USP45 + Added Cougar MRAP + New Optics    - 6x MGO-M240  (Trijicon ACOG TA648MGO-M240)    - 4x LDS  (ELCAN Spectre OS4x)    - 4x SO MGS  (Zeiss ZO 4x30...

Dev Blog #6

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(Nirnl) Greetings, I’m Nirnll, the Community Manager for Gameloaded Entertainment. Welcome to the 6th Development blog. It’s been a while, hasn’t it? A lot has happened since the last development blog, most notably the launch of Operation Resurgence, which set upon overhauling key features and the look & feel of the game. Moving forward, we have a lot of big changes we want to announce, to not only achieve our vision for BRM5, but to also become better connected with the community.  This year we are dedicated to bringing out more surveys that can help us retrieve user feedback as well as allow us to get to know the community better. Just last month, we opened a survey in which members were able to share valuable feedback and data to our team that has allowed us to gain insights to what to focus on for the game. Thus, expect more of these types of surveys to be put out in the future, and I encourage you to get involved if you would like to influence the development of BRM5. Fu...